Oct 14, 2006, 11:57 AM // 11:57
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#1
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Shoveway, Heroes' Ascent Style
Shove Assassin
Assassin/Warrior
12+1+3 Dagger Mastery
12+1 Critical Strikes
3 Tactics
1. Shove [Elite] (Tactics)
2. Falling Spider (Dagger Mastery)
3. Twisting Fangs (Critical Strikes)
4. Disrupting Stab (Dagger Mastery)
5. Fox Fangs (Dagger Mastery)
6. Horns of the Ox (Dagger Mastery)
7. Distracting Blow (Non-Attributed)
8. Resurrection Signet (Non-Attributed)
Shove Assassin
Assassin/Warrior
12+1+3 Dagger Mastery
12+1 Critical Strikes
3 Tactics
1. Shove [Elite] (Tactics)
2. Falling Spider (Dagger Mastery)
3. Twisting Fangs (Critical Strikes)
4. Disrupting Stab (Dagger Mastery)
5. Fox Fangs (Dagger Mastery)
6. Horns of the Ox (Dagger Mastery)
7. Distracting Blow (Non-Attributed)
8. Resurrection Signet (Non-Attributed)
Shove Assassin
Assassin/Warrior
12+1+3 Dagger Mastery
12+1 Critical Strikes
3 Tactics
1. Shove [Elite] (Tactics)
2. Falling Spider (Dagger Mastery)
3. Twisting Fangs (Critical Strikes)
4. Disrupting Stab (Dagger Mastery)
5. Fox Fangs (Dagger Mastery)
6. Horns of the Ox (Dagger Mastery)
7. Distracting Blow (Non-Attributed)
8. Resurrection Signet (Non-Attributed)
Shove Assassin
Assassin/Warrior
12+1+3 Dagger Mastery
12+1 Critical Strikes
3 Tactics
1. Shove [Elite] (Tactics)
2. Falling Spider (Dagger Mastery)
3. Twisting Fangs (Critical Strikes)
4. Disrupting Stab (Dagger Mastery)
5. Fox Fangs (Dagger Mastery)
6. Horns of the Ox (Dagger Mastery)
7. Wild Blow (Non-Attributed)
8. Resurrection Signet (Non-Attributed)
Blessed Light Monk
Monk/Assassin
12+1+1(3) Divine Favor
9+1 Healing Prayers
5+1 Protection Prayers
8 Shadow Arts
1. Draw Conditions (Protection Prayers)
2. Guardian (Protection Prayers)
3. Deny Hexes (Non-Attributed)
4. Signet of Devotion (Divine Favor)
5. Gift of Health (Healing Prayers)
6. Blessed Light [Elite] (Divine Favor)
7. Return (Shadow Arts)
8. Dark Escape (Shadow Arts)
Blessed Light Monk
Monk/Assassin
12+1+1(3) Divine Favor
9+1 Healing Prayers
5+1 Protection Prayers
8 Shadow Arts
1. Draw Conditions (Protection Prayers)
2. Spirit Bond (Divine Favor)
3. Deny Hexes (Non-Attributed)
4. Signet of Devotion (Divine Favor)
5. Gift of Health (Healing Prayers)
6. Blessed Light [Elite] (Divine Favor)
7. Return (Shadow Arts)
8. Dark Escape (Shadow Arts)
[Alternate Monk]
RC Monk
Monk/Assassin
12+1+1(3) Divine Favor
9+1 Healing Prayers
5+1 Protection Prayers
8 Shadow Arts
1. Healing Seed
2. Holy Veil
3. Signet of Devotion
4. Spirit Bond
5. Restore Condition
6. Gift of Health
7. Return
8. Dark Escape
The 6vs6 version of IWAY, adapted from a Team Arenas Glad Point Farming Build. Comments/critique welcome, lol.
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Oct 14, 2006, 12:03 PM // 12:03
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#2
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Should work...I guess...
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Oct 14, 2006, 01:59 PM // 13:59
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#3
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Desert Nomad
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Maybe throw in an infuse somewhere?
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Oct 14, 2006, 02:35 PM // 14:35
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#4
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Krytan Explorer
Join Date: Jun 2006
Location: TX
Guild: Fashion Police [chic]
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so thats what was beating me yesterday. o well thx for posting
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Oct 14, 2006, 03:34 PM // 15:34
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#5
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Originally Posted by Legendary Shiz
Maybe throw in an infuse somewhere?
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Do you even need it? The build has 8 knockdowns, 4 of which are unconditional. In addition it has 4 copies of Disrupting Stab, and three copies of Distracting Blow. You'll absolutly own most caster spikes.
Plus, if they're Adrenaline Spike based, you have a copy of Spirit Bond and a copy of Guardian. Pre-prot FTW! Plus you still have the massive disruption you can use on the non-warriors who are contributing to the spike.
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Oct 14, 2006, 04:12 PM // 16:12
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#6
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Desert Nomad
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Quote:
Originally Posted by Zui
Do you even need it? The build has 8 knockdowns, 4 of which are unconditional. In addition it has 4 copies of Disrupting Stab, and three copies of Distracting Blow. You'll absolutly own most caster spikes.
Plus, if they're Adrenaline Spike based, you have a copy of Spirit Bond and a copy of Guardian. Pre-prot FTW! Plus you still have the massive disruption you can use on the non-warriors who are contributing to the spike.
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hehe my bad zui, was just paying attention to monks.
I apologize, wasn't thinking.
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Oct 14, 2006, 04:13 PM // 16:13
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#7
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Originally Posted by Legendary Shiz
hehe my bad zui, was just paying attention to monks.
I apologize, wasn't thinking.
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NP, it happens.
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Oct 14, 2006, 04:37 PM // 16:37
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#8
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Frost Gate Guardian
Join Date: Feb 2005
Location: Canada, Ottawa
Profession: Mo/
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spirit bond is certainly under prot prayers good sir
the build looks like nifty-pie, i like your take on the rc prot, it's interesting
(of course, i'm a firm believer that /Me monks in HA are just plain unfairly good.)
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Oct 14, 2006, 09:12 PM // 21:12
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#9
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Relic runs should be hilarious with that build.
They took the relic! *KD 1* *KD 2* *KD 3* *KD4* *KD5* etc...
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Oct 14, 2006, 11:30 PM // 23:30
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#10
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Forge Runner
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Quote:
Originally Posted by Bankai
Relic runs should be hilarious with that build.
They took the relic! *KD 1* *KD 2* *KD 3* *KD4* *KD5* etc...
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ROFL yea. It's basically an infinite cycle of shove-falling-horns.
Another scary thing about this build is that you can actually go TA style and do major res sig domination with it. It should be easy as pie for you to shut down 3-4 res sigs once you get a kill with that many interrupts/KDs.
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Oct 15, 2006, 01:05 AM // 01:05
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#11
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Bankai
Relic runs should be hilarious with that build.
They took the relic! *KD 1* *KD 2* *KD 3* *KD4* *KD5* etc...
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Lol, that would be pretty hilarious to see.
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